Wilder Animals

wild-wildlife_01

Makes it so that bears, boars and wolves will steal food from houses and storage buildings every now and then.

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Leather and Linen Clothing

fv_res_clothing-leather-linen_00

These are two custom clothing types: leather and linen clothing that can be made using  only leather / only flax, respectively. They’re available in the Tailor’s workshop with the regular options; villagers will use them the same way.

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Get more food

This changes two things about how villagers get food to their house:

1. They will always get the maximum amount of food they can carry (instead of trawling across town with 6 fruits in their bag);

2. They will consider more than just one barn to get food from (within the radius that is defined in config) — so they won’t starve just because the barn next to their house is empty, and they will bring a larger variety of food as well (everything that is available within that radius, instead of just what’s in the closest barn).

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Building materials

materials

This edits what materials various buildings need in order to be constructed, based on their appearance in game (e.g. buildings with a wooden roof do not require hay). My custom buildings should all be in line with this, so if you have any of those you might want to install this for consistency.

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Yellow beets | 0.9.6127

yellowbeets_harvest

These are the in-game “rootcrops” made available on fields as vegetables. Available right at the start of the game; they behave just like other plantable vegetables.

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Primitive Tools | 0.9.6127

primitivetools

Introduces a new kind of tool (and edits the name of an existing one): primitive stone-and-wood tools that can be made by woodcutters.

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Logical Transport | 0.9.6127

logicalfirewood.jpg

Edits the amount of stuff that villagers can transport, along the lines of basic physics and common sense and 1 × 1 . When a villager can carry eight logs at a time, and a woodcutter cuts each log into three pieces of firewood, then how many pieces of firewood can they carry?

Also makes it so that when a villager carries something, and they don’t have a barn/warehouse to bring it to, said something will be dumped on the floor instead of vanishing into thin air.

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