UI text edits, mainly to make the main screen less verbose, plus misc changes and grammar fixes in English and German.
No changes in 0.9.6127 (2017-04-01 patch).
No changes in 0.9.6112 (2017-03-15 patch).
No changes in 0.9.6042 (2017-01-19 patch).
No changes in 0.9.6032 (2016-12-30 patch).
Made for v0.9.6008. Updated 2016-12-16 with two more edits.
Contains the following changes:
- cfg > Localization.csv (before > after):
ID 107: Lock the window > Lock window
ID 114: Close the window > Close window
ID 210: Pause or resume the game > Pause/Resume
ID 259: Save current game > Save // localised for all languages
ID 260: Load saved game > Load // localised for all languages
ID 297: Loading game level… > Loading …
ID 304: Resume the game > Resume
ID 352: Push the button to create new generation code > Push button to generate new map ID
ID 778: Start the tutorial > Tutorial
ID 878: Mouse sensitivity in the first-person control mode > Mouse sensitivity in first-person mode
ID 50: Lumberjack’s lodge > Woodcutter’s lodge
ID 55: Clay mine > Clay pit // added 2016-12-16
ID 77: Weaver’s workshop > Tailor’s workshop // added 2016-12-27
ID 136: Lumberjack > Woodcutter
ID 159: Lumberjack > Woodcutter
ID 171: Weaver > Tailor // added 2016-12-27
ID 192: Show the villager on the screen > Show villager on screen
ID 196: Number of all adult villagers > Number of adult villagers
ID 365: Expedition has began > Expedition started
ID 518: Fast perennials > Fast-growing trees
ID 519: Normal perennials > Normal-growing trees
ID 520: Slow perennials > Slow-growing trees
ID 567: Number of frozen villagers > Number of freezing villagers
ID 841: Looking after cattle > Looking after animals // since this is used for chicken too; added 2016-12-16
ID 850: Cultivating > Terraforming // localised for all languages
ID 866: Small pointer > Small signpost
ID 867: Big pointer > Tall signpost
ID 1004: Burial the deceased. Have capacity for 5 corpses > Bury the deceased. Capacity: 5 corpses.
Plus some grammar fixes in German for those entries (I didn’t go out of my way to find more, since I don’t use the German locale); “Clay mine” is now also translated as “Lehmgrube” (clay pit).
See also this post for edited/added strings for resource gathering: “Cutting a tree” / “Collecting hay” is inserted via a script mod when villagers are doing those things.