Several things added/fixed to the Maxis two-panel wood doors:
- Two-tile version of the “Simple Two-Panel Door” (i.e. the same door sitting in the middle of two tiles) including all fixes from above
- Two-tile version of the “Marine Biologist” door (i.e. the same door sitting in the middle of two tiles) including the tag/swatch fixes from above
- Override for the “Simple Two-Panel Door” that enables the additional colour variants from the December Game Pack, adds functional colour tags, fixes the vanishing door handle on the mid poly LOD in the process, fixes the dodgy wall mask, and slightly changes the brown catalogue swatch colours to make them easier to distinguish
- Override for the “Marine Biologist’s Choice” door that fixes the colour tags of the GP01 colour variants ‒ they’re now listed under their actual colours instead of under “White” when filtering by colour ‒; swatches are also edited as above
A matching arch (one- and two-tile) is here: Single-Tile Wooden Arch.
The two-panel doors reference all of their high-res textures from the “Marine Biologist” (the mesh is re-mapped to fit) and will pick up any overrides you have for that; the low-res textures are custom (you only see those when you zoom out pretty far though, and when your override is similar in colour, the difference won’t matter much). Note that the GP01 colour options will only work if you have that.
Marine Biologist Tag Fixes:
Simple Two-Panel Door Override:
MODL/MLOD (all groups) 0xC55EAAC449607A55
_IMG 0x00B2D882-0x00000000-0x26B9C332BB91E28E (wall mask)
Polygon Counts: Same as on the original doors.
blender, Milkshape, TSRW, s4pe, Paint.net.