This removes the “Required Objects” lists from the Park, Museum, Bar, Gym, Lounge, Club, Library, Pool and Night Club venue types — so you can now decide for yourself what you want your parks to look like, instead of having the game dictate the exact chessboard count.
XML/DATA override. This does not change how the venues behave in any other way, it just removes the requirements. Note that when changing a lot type from the World overview, it will still tell you to “go to Build Mode now to finish your changes” but that just means enter the lot and exit again.
Overrides the following:
0x545AC67A-0x00BBD738-0x00000000000041E6 — club (added with 1.13 version)
0x545AC67A-0x00BBD738-0x000000000001E392 — pool (added with 1.13 version)
0xE6BBD7DE-0x00000000-0x00000000000041E6 — club (added with 1.13 version)
0xE6BBD7DE-0x00000000-0x000000000001E392 — pool (added with 1.13 version)
2015-12-07: Updated from 1.13 files; now also includes the Pool and Night Club venues. Note that the Pool venue is not entirely requirement-free, it does require a pool (which kind of makes sense though =P).
2015-08-05: Updated from 1.9.83 files
2015-01-14: Updated to include a fix from 1.3.32 (“The National Park venue now has tuning associated with it… so Sims who show up will know they can leave, rather than lingering around indefinitely [..]”), other than that nothing has changed. People who have the careers patch need the regular version, people with older games the one labeled OLDGAMES.
s4pe, DATA file tool.