Carpenter House


This is the existing carpenter building converted to a regular house. Has room for four citzens; mediocre living quality.

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Flax/Oat baskets


This overrides the flax and oat baskets and bags with versions that have distinct textures, so that one can tell them apart in game (they look like vegetables by default).

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Building materials


This edits what materials various buildings need in order to be constructed, based on their appearance in game (e.g. buildings with a wooden roof do not require hay). My custom buildings should all be in line with this, so if you have any of those you might want to install this for consistency.

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Decorative green shrubs


16 of the in-game shrubs as decorative shrubs. They work just like these decorative flower shrubs.

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Yellow beets | 0.9.6042


These are the in-game “rootcrops” made available on fields as vegetables. Available right at the start of the game; they behave just like other plantable vegetables.

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Larger City Window


Adds one line to the city overview window. Useful when you have custom resources installed (the above picture shows mushrooms, one new kind of tool and two new kinds of clothes — without the larger window, this would result in ugly and cumbersome scrollbars).

Download | How to use (FVModSync installation)

Primitive Tools | 0.9.6042


Introduces a new kind of tool (and edits the name of an existing one): primitive stone-and-wood tools that can be made by woodcutters.

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